Domino is a classic game. Your goal is to match the pieces with the same number of points and get the highest score or run out of chips.Compete against your opponent, the machine!
You can configure the game:
Define the tiles's color
Define the Board's color
Allow to draw as many time as desired, as long as there are tiles in the pile
Choice of the first player
The first player is the one who owns the greatest tile.
A tile A is said greater than a tile B provided one of the following conditions is followed.
- A is double while B is not
- A has more spots than B.
- Should A and B possess the same number of spots, one of A's ends is of greater number than each of B's.
Should the opponent (i.e the computre) hold the greatest tile, he shall play straight away. Otherwise the user will play.
To help enforce this rule, you may not draw a tile when you are supposed to begin.
Running of the game
The purpose of the game is to be either empty-handed or be the one who hold the less tiles by the end of the game. To that end, players will put a tile on either ends of the board turn by turn. To put a tile, the board's end must match with the tile you play.
- End of the game
The game is over when one of the players holds no more tiles or none of them may play a tile.
Should a player be unable to play, he may draw a tile and pass his turn.
Drag and Drop
To play a tile on the draw, it is necessary to use the way of the drag and drop. Touch the tile you want to play (on the hand on the lower side of the screen), then while touching it move your finger to the side of the board whre you want to play and release it above the one of the two rectangles nearer your chosen end of the board. However, releasing a tile over the rectangle does not garanty the validity of the strike. Unless the end of the board matches your tile, this action will have no effect whatsoever.
Should the domino not match your chosen end of the board, the tile you have displaced will reappear in your hand once you release it (drop it) the only purpose of the rectangles is to show the area where a tile may be dropped to effect the board.
Should a player be unable to play with the tiles he holds, he must draw. This has also result of making him pass his turn. If the pile is empty, the player will pass his turn without drawing. However, it is still necessary to use the Draw button
|باز کردن سوکت های شبکه|
|دسترسی به اطلاعات مربوط به شبکه ها را می دهد.|